Gameplay demo Kitty Tiles
Mobile rhythm game
Duration: Approx. 6 days
My contribution
- Implemented DSP-synchronized audio with multi-touch tap and hold gameplay.
- Built real-time scoring, combo systems and a cooking-themed game flow.
Read project details
A mobile rhythm game that brings tap-and-hold interactions, music, scoring and a cooking-themed game flow together.
Audio and input
I implemented DSP-synchronized audio and multi-touch input, covering both short taps and sustained holds during rhythm gameplay.
Scoring and game flow
My work included real-time score updates and combo systems, along with the cooking-themed sequence that connects the gameplay interactions.




